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2D to 3D Image Conversion Software Free 82: Tips and Tricks for Creating Realistic and High-Quality



Charles Wheatstone got inventor Henry Fox Talbot to produce some calotype pairs for the stereoscope and received the first results in October 1840.[3] Only a few more experimental stereoscopic photographs were made before David Brewster introduced his stereoscope with lenses in 1849. Wheatstone also approached Joseph Plateau with the suggestion to combine the stereoscope with the fantascope. In 1849, Plateau published about this concept in an article about several improvements made to his fantascope and suggested a stop motion technique that would involve a series of photographs of purpose-made plaster statuettes in different poses.[4] The idea reached Jules Duboscq, an instrument maker who already marketed Plateau's Fantascope as well as the stereoscopes of Wheatstone and Brewster. In November 1852, Duboscq added the concept of his "Stéréoscope-fantascope, ou Bïoscope" to his stereoscope patent. Production of images proved very difficult, since the photographic sequence had to be carefully constructed from separate still images. The bioscope was no success and the only extant disc, without apparatus, is found in the Joseph Plateau collection of the University of Ghent. The disc contains 12 albumen image pairs of a machine in motion.[5]


Johann Nepomuk Czermak published an article about his Stereophoroskop. His first idea to create 3D animation involved sticking pins in a stroboscopic disc to create a sequence that would show one pin moving further into the cardboard and back. He also designed a device that would feed the image pairs from two stroboscopic discs into one lenticular stereoscope and a vertical predecessor of the zoetrope.[9]




2d to 3d image conversion software free 82



In the late 1890s, British film pioneer William Friese-Greene filed a patent for a 3D film process. In his patent, two films were projected side by side on screen. The viewer looked through a stereoscope to converge the two images. Because of the obtrusive mechanics behind this method, theatrical use was not practical.[19]


By 1909 the German film market suffered much from overproduction and too much competition. German film tycoon Oskar Messter had initially gained much financial success with the Tonbild synchronized sound films of his Biophon system since 1903, but the films were losing money by the end of the decade and Messter would stop Tonbild production in 1913. Producers and exhibitors were looking into new film attractions and invested for instance in colorful imagery. The development of stereoscopic cinema seemed a logical step to lure visitors back into the movie theatres.


In 1909, German civil engineer August Engelsmann patented a process that projected filmed performances within a physical decor on an actual stage. Soon after, Messter obtained patents for a very similar process, probably by agreement with Engelsmann, and started marketing it as "Alabastra". Performers were brightly dressed and brightly lit while filmed against a black background, mostly miming their singing or musical skills or dancing to the circa four-minute pre-recorded phonographs. The film recordings would be projected from below, to appear as circa 30 inch figures on a glass pane in front of a small stage, in a setup very similar to the Pepper's ghost illusion that offered a popular stage trick technique since the 1860s. The glass pane was not visible to the audience and the projected figures seemed able to move around freely across the stage in their virtual tangible and lifelike appearance. The brightness of the figures was necessary to avoid see-through spots and made them resemble alabaster sculptures. To adapt to this appearance, several films featured Pierrot or other white clowns, while some films were probably hand-coloured. Although Alabastra was well received by the press, Messter produced few titles, hardly promoted them and abandoned it altogether a few years later. He believed the system to be uneconomical due to its need for special theatres instead of the widely available movie screens, and he didn't like that it seemed only suitable for stage productions and not for "natural" films. Nonetheless, there were numerous imitators in Germany and Messter and Engelsmann still teamed with American swindler Frank J. Goldsoll set up a short-lived variant named "Fantomo" in 1914.[23]


Using Polaroid filters meant an entirely new form of projection, however. Two prints, each carrying either the right or left eye view, had to be synced up in projection using an external selsyn motor. Furthermore, polarized light would be largely depolarized by a matte white screen, and only a silver screen or screen made of other reflective material would correctly reflect the separate images.


Although 3D films appeared sparsely during the early 1960s, the true second wave of 3D cinema was set into motion by Arch Oboler, the producer who had started the craze of the 1950s. Using a new technology called Space-Vision 3D. The origin of "Space-Vision 3D" goes back to Colonel Robert Vincent Bernier, a forgotten innovator in the history of stereoscopic motion pictures. His Trioptiscope Space-Vision lens was the gold standard for the production and exhibition of 3-D films for nearly 30 years.[45] "Space-Vision 3D" stereoscopic films were printed with two images, one above the other, in a single academy ratio frame, on a single strip, and needed only one projector fitted with a special lens. This so-called "over and under" technique eliminated the need for dual projector set-ups, and produced widescreen, but darker, less vivid, polarized 3D images. Unlike earlier dual system, it could stay in perfect synchronization, unless improperly spliced in repair.


In 1970, Stereovision, a new entity founded by director/inventor Allan Silliphant and optical designer Chris Condon, developed a different 35 mm single-strip format, which printed two images squeezed side by side and used an anamorphic lens to widen the pictures through Polaroid filters. Louis K. Sher (Sherpix) and Stereovision released the softcore sex comedy The Stewardesses (self-rated X, but later re-rated R by the MPAA). The film cost US$100,000 to produce, and ran for months in several markets.[citation needed] eventually earning $27 million in North America, alone ($140 million in constant-2010 dollars) in fewer than 800 theaters, becoming the most profitable 3-Dimensional film to date, and in purely relative terms, one of the most profitable films ever. It was later released in 70 mm 3D. Some 36 films worldwide were made with Stereovision over 25 years, using either a widescreen (above-below), anamorphic (side by side) or 70 mm 3D formats.[citation needed] In 2009 The Stewardesses was remastered by Chris Condon and director Ed Meyer, releasing it in XpanD 3D, RealD Cinema and Dolby 3D.


Through the entire history of 3D presentations, techniques to convert existing 2D images for 3D presentation have existed. Few have been effective or survived. The combination of digital and digitized source material with relatively cost-effective digital post-processing has spawned a new wave of conversion products. In June 2006, IMAX and Warner Bros. released Superman Returns including 20 minutes of 3D images converted from the 2D original digital footage. George Lucas announced that he would re-release his Star Wars films in 3D based on a conversion process from the company In-Three. Later on in 2011, it was announced that Lucas was working with the company Prime Focus on this conversion.[53]


In late 2005, Steven Spielberg told the press he was involved in patenting a 3D cinema system that did not need glasses, based on plasma screens. A computer splits each film-frame, and then projects the two split images onto the screen at differing angles, to be picked up by tiny angled ridges on the screen.[citation needed]


The standard for shooting live-action films in 3D involves using two cameras mounted so that their lenses are about as far apart from each other as the average pair of human eyes, recording two separate images for both the left eye and the right eye. In principle, two normal 2D cameras could be put side-to-side but this is problematic in many ways. The only real option is to invest in new stereoscopic cameras. Moreover, some cinematographic tricks that are simple with a 2D camera become impossible when filming in 3D. This means those otherwise cheap tricks need to be replaced by expensive CGI.[73]


In 2008, Journey to the Center of the Earth became the first live-action feature film to be shot with the earliest Fusion Camera System released in Digital 3D and was later followed by several others. Avatar (2009) was shot in a 3D process that is based on how the human eye looks at an image. It was an improvement to the existing 3D camera system. Many 3D camera rigs still in use simply pair two cameras side by side, while newer rigs are paired with a beam splitter or both camera lenses built into one unit. While Digital Cinema cameras are not a requirement for 3D they are the predominant medium for most of what is photographed. Film options include IMAX 3D and Cine 160.


In 2004 The Polar Express was the first stereoscopic 3D computer-animated feature film. The 3D version was solely released in Imax theaters. In November 2005, Walt Disney Studio Entertainment released Chicken Little in digital 3D format, being Disney's first CGI-animated film in 3D. The film was converted from 2D into 3D in post production. nWave Pictures' Fly Me to the Moon (2008) was actually the first animated film created for 3D and released exclusively in 3D in digital theaters around the world. No other animation films have released solely in 3D since. The first 3D feature by DreamWorks Animation, Monsters vs Aliens, followed in 2009 and used a new digital rendering process called InTru3D, which was developed by Intel to create more realistic animated 3D images. InTru3D is not used to exhibit 3D films in theaters; they are shown in either RealD 3D or IMAX 3D. 2ff7e9595c


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